the Huline
picture is credit of www.retromud.org
The Hulines are a humanoid cat-race, a bit like the Jackalmen of Creana, but totally covered
with their fur. Most of them live in the jungles of Barsaive and the Theran "Empire", yet they
are very curious of nature and thus seeing one of the is not a strange sight. When traveling
with their tribe, they travel in groups of 5-25 Hulines, the leader of the pack usually being the strongest or smartest, who won the fight for leadership or was just chosen.
The Hulines come at age around their early twenties and they can grow an eighty years old. They have several subraces in their society, each with it's own characteristics, disadvantages and
advantages, their average height, weight, etc. differs per subrace.
Subraces:
Tigron: the Tigron, as their name implies, are the tiger-like subrace,
they are usually the strongest of the pack. The Tigron choose any Discipline they want to,
their isn't a real one the prefer the best, maybe Warrior, but further none.
Dex: +1 Per: +0
Str: +4 Wil: -1
Tou: +1 Cha: -2
Height: 8'6"
Weight: 300 lbs.
Panteron: the Panteron are most dexterous of the Huline, the move with incredible speed and
have extraordinary reflexes. These Hulines have a tendency to be Thieves or Swordsmasters,
yet they are fit for almost any Discipline. (Panter-like subrace)
Dex: +3 Per: +2
Str: +0 Wil: -1
Tou: -1 Cha: +1
Height: 6'6"
Weight: 300 lbs.
Leopard: the Leopard have grown to be the Spellcasters of the Huline, they are usually the
smartest around and choose Disciplines like Thief, Troubadour or Spellcasters.
(Leopard-like subrace)
Dex: +1 Per: +1
Str: -2 Wil: +2
Tou: -2 Cha: +2
Height: 5'8"
Weight: 250 lbs.
Lioner: the Lioners are the most ferocious fighters of all the Hulines, even though they are not
the strongest, the usually win fights, because of their ferocity. They usually become
fighters. (Lion-like subrace)
Dex: +1 Per: +0
Str: +3 Wil: -2
Tou: +2 Cha: -1
Racial Abilities: (for each subrace)
Low-Light Vision
Claw Attack (Damage: Str+3, Attack: Dex or Unarmed Combat)
Enhanced Senses, because they are animal-like their senses have developed further than ours
this adds +2 steps to any Perception test to identify something or detecting things.
(No Spellcasting, Threadweaving, etc.)
Karma Max: 35
Start:6
Cost: 10
Die: d8
Discipline Restrictions: none, unless specifically noted.
I want to dedicate these kittens to Melanie, the only female
GM I know. (no offense to any others out there)